The leaderboard for the ‘trappiest’ chess openings — https://adsp.ai/demos/chess-trap-scorer/

How To Calculate The Trappiest Chess Openings Using The Lichess API

The definitive guide to ranking the best chess traps using stats

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In this blog post, we will use cold hard stats (and Python) to calculate the best chess traps! 🚀

🪤 What’s a chess trap?

Let’s start with a definition:

A trap is a position where a player is likely to play a move that when followed by the optimal response, results in a position where the player is likely to lose.

This means that the quality of a trap can be judged by two scores:

🎲 Probability

How likely is the player to play the next move in the trap sequence?

A good trap should have a high likelihood that the next move in sequence is commonly chosen.

😵 Potency

How likely is the player to lose after they have fallen into the trap?

A good trap should be deadly once your opponent has fallen into it!

📊 Data

We can calculate both of these quantities statistically, using the Lichess opening explorer API to grab data from online Lichess games.

In the analysis below, I’m filtering on blitz, rapid and classical games between players rated between 1600–1800 — the Python codebase that accompanies this blog allows you to choose your own filters.

👩‍🔬 An Example

Let’s start with an example of a classic chess trap — the main trap of the Stafford Gambit (1. e4 e5 2. Nf3 Nf6 3. Nxe5 Nc6 4. Nxc6 dxc6 5. d3 Bc5 6. Bg5).

The 6. Bg5 trap of the Stafford Gambit

6. Bg5 has occurred 3,050 times and is fatal for white, as black can sacrifice the queen for a win. In fact, 80% of the games are now won by black after 6. Bg5.

But…

This still doesn’t reflect the true awfulness of the move 6. Bg5, because in some of these games, black didn’t find the optimal response (6. … Nxe4), offering up the queen in return for mate.

If black plays the optimal 6. … Nxe4, the win percentage for black rises to 95.6%, with most games ending with the following mate.

The forced mate for black after 7. … Bxd8 in the main trappy line of the Stafford Gambit

👨‍🏫 Calculating the trap score

Now let’s calculate the two trap statistics (probability and potency) for the 6. Bg5 line of the Stafford Gambit.

🎲 Probability

To calculate the probability score for the 6. Bg5 line of the Stafford Gambit, we need to calculate the chance of the opponent falling into this line, right from the opening. Notice we can’t just use the fact that it’s occurred 3,050 times as a proxy for likelihood, because we only need to calculate the probability that white follows the trappy line, as black is assumed to play for the trap.

So…

  1. e4 — played in 25,214,898 / 39,383,933 games = 64.0%
  2. Nf3 — played in 7,803,828 / 11,793,967 games = 66.2%
  3. Nxe5— played in 260,538 / 762,614 games = 34.2%
  4. Nxc6 — played in 54,005 / 64,162 games = 84.2%
  5. d3 — played in 20,723 / 53,550 games = 38.7%
  6. Bg5 — played in 3,050 / 20,865 games = 14.6%

Multiplying the probabilities together gives a 0.69% likelihood that you get this line — in other words, roughy once every 145 games.

Technically, the chance is fractionally greater than this as there are other move orders can lead to the same position on the board , but for this analysis we will disregard these obscure lines.

In order to compare lines of different lengths, we take the geometric mean of the probabilities, to give the average probability of the opponent playing the next required move in sequence. For example, for the 6 move Stafford Gambit line, the average probability per move is 0.69% ^ 1/6 = 43.6%.

So…

Probability score = 43.6% 🚀

😵 Potency

The potency of the trap is the win percentage for the opposing side, given the optimal response is played. So the 6. Bg5 line of the Stafford Gambit, is 95.6% potent.

Notice that I’m not using an engine to calculate potency. The engine gives -4.4 after 6. … Nxe4, but this doesn’t reflect the true temptation of a 1600–1800 player to greedily grab the queen, not realising they are walking into mate.

So for this reason, we stick to using data from actual games. This also allows us to create a confidence interval around each potency score! The 95.6% win percentage for black is taken over 1,667 games, giving a 95% confidence interval of between 94.7% and 96.6% potent.

Potency score = 95.6% 🚀

🎯 Trap score

We calculate the overall trap score by multiplying the probability and potency scores… 43.6% * 95.6% = 41.72%

Trap score = 41.7% 🚀

Results

How do other traps compare? Here’s the leaderboard so far 👇

The Stafford Gambit reigns supreme! 🚀 It is the perfect mixture of potent and probable…😀. It also has many other trappy sidelines that make it a particularly difficult opening to handle, if you don’t play accurately.

An interactive version of the dashboard is available here.

🏆 Challenge

Can anyone find a sequence of moves that scores higher than 41.7%?

UPDATE: This different line of the Stafford Gambit scores 43.8% 🎉

1. e4 e5 2. Nf3 Nf6 3. Nxe5 Nc6 4. Nxc6 dxc6 5. Nc3 Bc5 6. Bc4 Ng4 7. O-O

To take the challenge, start by cloning the repo and following the instructions in the README 👍.

If you find anything interesting (or spot a 🐛), let me know in the comments below!

🙏 Thanks

Thanks to all the great chess content creators out there — here’s three of the best:

Before you go…

  • 👏 Please leave some claps!
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Thanks for reading!

Applied Data Science Partners is a London based consultancy that implements end-to-end data science solutions for businesses, delivering measurable value. If you’re looking to do more with your data, please get in touch via our website. Follow us on LinkedIn for more AI and data science stories!

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David Foster
Applied Data Science

Author of the Generative Deep Learning book :: Founding Partner of Applied Data Science Partners